
Lil Mule
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Posted - 2010.05.18 18:02:00 -
[1]
How long have you been playing?
4 years and change
Have you ever been in low sec?
Many times, although Ive spent most of my time in 0.0
Do you run missions or complexes in low sec?
I have yes, but not a lot
If so, what is the appeal for you?
If not, why not?
Risk vs Reward is not present. I can earn MUCH more by plexing in 0.0, or, if Im really desperate, lvl 4's in high sec.
Are rewards in low sec in line with the risk?
Nope. I'd rather sign up with a 0.0 alliance and put up with some annoying mandatory fleet time and run plexes in 0.0 to make my isk. That and 0.0 allows me to also do pvp without hurting my sec status
Is the risk in low sec over-stated?
Depends on the player and the scenario. Would I move a freighter through low sec? Nuts to that. Would I move a blockade runner, or a vagabond, or curse etc through low sec? Yep.
Would I move a mission BS through low sec? Not unless it was warp corp stablizer pimped out.
Would education from savvy players about how to mitigate risk in low sec encourage folks who didn't just want to AFK L4's to operate there?
Nope. Fact remains (and its been said above) a mission battleship is too slow, and not properly equipped to go into low sec. Most PVE ships are not geared towards living in low sec.
You also have to factor in that missioning and doing PVE is usually a solo endeavour in order to make it some what profitable vs the costs of owning ships. Pirates are co-ordinated, and have scouts/buddies all over, therefore the possibility of you getting outnumberd and ganked is high. The chance of profit is low.
What is the number one change to low sec that would cause you to considering doing missions and complexes there? (Be realistic! "Kick the pirates out!" is humorous but not realistic. )
More reward. Much more reward would cause me to move some ships down into low sec and take up residence. Think in the order of 40% more reward. Put some 8/10's in low sec and Ill come.
Do you believe it is possible to make low sec changes that would allow both pirates and carebears to co-exist profitably without crippling either's play style to extinction? Why or why not?
Yes. Its possible to alter mechanics, and implement new solutions. You have to attract players to it. Right now it doesnt make sense - either stay in high sec and manufature and run missions in safety OR go to 0.0 and run plexes and do PVP. Why go to low sec? The reward isnt nearly as good as high sec or null sec, and getting your sec status ruined because you do pop someone isnt worth it either
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People enjoy flying Amarr for the same reason they like being tied up in leather, whipped and called names
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